Set 1: There may be bugs

A game called Set, to which I was recently introduced, got me thinking about algorithms. A lot.

In particular, set finding algorithms.

I found in myself the desire to program a set player, but what use is a set player without a game to set? It is of little use, indeed, my friend.

Here's an example with a single human player. Mouse over it to enlarge.

Next step? Write a player and get shaun to write one – AND MAKE THEM COMPETE.



  1. k says:

    That’s a hard game. It’s a good thing you fixed the graphics =O You are good with filters and hard games?