And I didn’t post a single time during it. But it wasn’t because nothing happened—things happened! So many things that I didn’t feel comfortable setting aside the time to stop and blog.
I got back from a month in Europe, which was really cool and, it turns out, convenient. Europe is neat, and I lucked out in a lot of ways. Traveling is fun, but the actual process of traveling itself is kind of grueling, especially when you’re tall. I haven’t really left my apartment in almost a year now, and I’ve found that I don’t really mind it. But maybe that’s just because I’ve been too busy to really notice.
As loyal readers (hey, that’s me!) will surely know, I do computer programming, and in 2020 I was successfully lured into accepting a job – I’m an employee for the first time in twelve years – and it’s been interesting and strange. To think that this is what it’s like for people, getting paid on a set and immobile schedule.
My Snapmaker 2.0 arrived, and it is awesome. I’ve used it to 3D print some things, and done some CNCing. I haven’t tested the laser cutter yet.
As you also know, I am prone to challenging myself to do ridiculous things just to see if I can, and in most cases, stubbornly following through. To that end, I wrote a terrible novel in a month. It wasn’t enjoyable, forcing myself to spew out ~1700 words a day, but it turns out doing things poorly is isn’t as difficult as you might think.
I started listening to Spout Lore, a podcast. Which makes me an official podcaster. Or a podcastee. Or a podcatcher. I don’t know how it works; whichever one listens to podcasts. I also wrote a Spout Lore fanfic, and made a new website for them. Check it out if you like cool podcasts.
I joined a D&D game that lasted like nine months. It just ended. For the first few, after each session, I wrote out what happened from my character’s perspective. I stopped doing that somewhere around 45,000 words, but I would like to tell you a bit more about him if only so I can use it as easy reference. A new campaign is starting soon.
There’s a bunch of work stuff that I can’t really talk about, but I also got a pull request accepted into Apache Superset. Now you can do RLS (row level security) with it!
If you find the walking cane, pick it up. It’ll let you explore a more quickly, especially on roads.
If you find Chester‘s eyebone, he’ll follow you around. Sometimes he’ll distract enemies, which can be good or bad, depending on the situation. He can get in your way, so often I’ll leave him at camp by dropping the eyebone.
A fully grown birchnut tree will give you 3 logs and 2 seeds during the Fall. You can replant the seeds, which are edible once cooked. You can tell a fully grown one by the two branches supporting its floof of leaves.
With a shovel you can dig up plants and replant them elsewhere. Berries and grass will require fertilization to grow, sapplings will not. You can get manure from around a beefalo herd, or by feeding berries to pigs. Rot works too.
Plant grass on the savanna ground type to ensure it’s not overcome by disease.
If you find the pig king, you can give him meat or trinkets in exchange for gold. Not monster meat though, this guy’s health conscious. Tumbleweeds are a good place to find trinkets, and less terrifying than digging up graves.
Instead of a camp fire the first night, I like to make a torch and spend it in the safe glow of a raging forest fire. This is a good source of ashes, and more importantly charcoal. Some will be on the ground, but once the fire is good and truly out take your axe to those charred husks and harvest all the charcoal you need.
Picking flowers helps you regain your sanity. Also, hats.
Every so often you’ll be attacked by hounds. This is actually pretty easy to survive, at least so far as I’ve gotten. The trick is just don’t fight them. Find a herd of beefalo (preferred), or a grouping of spider nests and keep leading them through until they accidentally harm a beefalo, then collect their meat and any teeth they may have dropped. Pigs work too. If it’s night time, carry a torch.
Once you can handle the hounds, surviving the forgiving fall isn’t all that difficult. But like those elves from the hobbit always say: winter is coming.
Winter is cold, and you should start preparing in the fall. Grow your beard to stay in theme, make some ear muffs (two bunnies and a twig) or a toque (winter hat), but most importantly, make a thermal stone – or even two. Heat these by the fire at night and carry them with you during the day.
Food is scarce in the winter, and things don’t really grow. In the fall I like to plant a bunch of birchnut trees near camp, and then cut them all down right before winter. The wood is useful for those long, cold nights, and the seeds go in the fridge for meatballs, if necessary, or potential replanting.
Bunnies and spiders are still available in the Winter (but bunnies disappear in the Spring), so an infrastructure to easily collect those is helpful. This will make cooking bacon & eggs a breeze. I like to set up my camp near a bunch of bunny holes. You can place traps basically right over them. This has an added benefit that usually beefalo and bunnies both frequent the savanna land type.
Speaking of beefalo, you can shave them while they sleep. This is useful, sure, but also hilarious. Don’t be surprised if you feel bad afterward, they look so sad waking up sans fur.
Spiders drop three things that are useful – silk (web), glands, and monster meat – but are super easy and fun to catch, without endangering yourself. Just throw some traps down around one side of a nest, walk onto the webbed ground to draw them out, and run away such that they chase you into the traps. Then repeat. Be careful not to set your traps too close together, or one spider might set off a few of them. And be aware that in the evening spiders react differently – they wander around all willy-nilly and won’t chase you quite as easily. So just set some traps and retire to a safe distance. Maybe do some fishing.
In the evening frogs slink back into their ponds, so this is the perfect time to catch some fish. Head to one of the little ponds, and equip a fishing rod. Keep your cursor over the pond and click when prompted by “hook” and “reel in”.
I like to make a few drying racks to make fish jerky. It lasts a long time, and is good for regaining sanity and health.
In the winter, the ponds freeze over so you won’t be able to fish.
Once the spider nests are three-tiered, you can destroy them to collect the eggs. Just lure the spiders out as you normally would, until they refuse to play your game, then start knocking. when you attack the nest more spiders will emerge, but you can trap them as well. Repeat until you’re rich in both silk and spider eggs.
Why spider eggs, you ask? Turns out you can plant them like a tree! I like to move them close to, but not too close to, my camp.
Once you have sufficient silk, things get easier. I like to make a bird cage and a bird trap (baited with seeds). Keeping a pet bird has a few benefits. It makes you feel powerful, and provides an easy source of eggs. You can trade it cooked monster meat or bunny morsels for eggs, seemingly without limit. Once I had a nocturnal bird, but mostly you’ll have to do this during the day or in the evening.
Throw two eggs, a monster meat, and a morsel in a crock pot and you’ll end up with eggs & bacon.
A meat and three of any combination of carrots, berries, or cooked birchnuts will get you meatballs. Not as good as eggs & bacon, but they’ll do in a pinch.
Now that you have an endless supply of silk, you can make a beekeeper mask and a bug net. Catch some bees and make a bee mine of you want, but I like to destroy some beehives. Sure this is cruel, but it also provides the requisite materials to make bee boxes, which you can harvest for honey.
Bees aren’t active in the winter, but don’t let that fool you – they’ll still attack if you try to destroy a hive. In the Spring, all bees are deadly, so don’t put them too close to your camp.
Bees are cool and all, but my favourite part about the bug net is starting a flower garden. Bees like flowers, but so do butterflies. You’ve probably seen them fluttering around a flower now and then.
If you catch a butterfly, you can plant it in the ground to make a flower. Soon that flower will have its own butterfly, which you can catch to plant another flower. In this way your flower garden can explode wildly out of control, which is just the way I like it.
Winter’s here. You have your toque, your sustainable sources of bacon & eggs. A heat stone. A whole wack of wood, and maybe some turf you’ve dug up to keep the fires going. You’re all set. Nothing bad can happen now, it’s time to hole up!
The good news is you’re prepared. You’ve been making gunpowder right? (nitre, rotten egg, charcoal.) You’ll need 9 of them. And ideally an ice staff.
I like to make a small camp a ways away from my main camp. A fire pit, maybe a stone pillar or two. As soon as I hear the huffing/moaning noise that signifies the coming of the deerclops I head there. Light the fire, make sure I have a few torches, and relax.
If all goes well, the deerclops shows up and destroys my decoy camp while I watch, with ever decreasing sanity, torch in hand.
If your camp is far enough away, maybe you can just head back – I don’t know. In my heart I tell myself the deerclops is too dangerous to live. Really, I just want to kill it. Imagine all I could construct with that giant, glistening eye of his.
Step one: freeze him with that freeze ray. Speaking of freeze ways, graveyards are a good place to dig up gems.
Step: two, drop a pile of 9 gunpowder next to him and light it up.
Did it explode? Good! He’s probably only got 200 health left, that’s nothing to a guy or gal like you. Don that log armour and get in there. Don’t forget to run away.
For the true cowards (like me) maybe lead him toward something else that will weaken him further. He’ll probably kill them all, so target someone who’s given you guff.
Let’s be honest, you probably died. That’s okay, there’s no shame in that. Welcome to the exciting wold of ghosts – it’s where I spend most of my time. Sure it’s boring, but I guess you can haunt things. Sometimes haunting flowers will turn them into evil flowers, or haunting hounds will turn them into more specialized hounds. If you see a tumbleweed, maybe it will unwrap itself – who know?
Eventually you’ll get bored of ghosting around. It’s not as fun as horror movies would have you believe. The map doesn’t even update when you go exploring. But, hey, maybe you’ve seen a touchstone around? If you do, haunt it and you’ll come back to life. Each touchstone only works once per player, but don’t worry, there are other ways to come back to life.
If you have a red gem (graves, fire hounds) you can make a lifegiving amulet. Haunting one of those will bring you back to life as well, so I like to leave some lying around camp.
Telltale hearts have to be given to you by another player, but when you’re revived your maximum health will be decreased. A booster shot will fix that.
Well guys, that’s what I’ve learned about Don’t starve together so far. I hope it saves you some trial and error.
As always, feel free to use the tool I made to aid in your survival endeavours, it looks like this.
A friend’s husband contacted me about an android app, so I made him a quick one. It basically just grabs an image from his website and displays it. Every minute or so, it does this again.
Pretty boring, right? But maybe someone wants to load an image from the web. I know I did. Just recently, in fact1.
I’ve added this last month’s data (up to November 17th) to my database of airtime usage. I also adjusted the script to automatically generate the answers for me – instead of summing and averaging manually.
I also noticed that Koodo does something strange! Jt’s calls often come in as private, so the number they’re from won’t be in my usage logs. Koodo logs those calls as from my phone number!
This may be what all or most phone companies do, but it’s still strange.
I rarely get a private call from anyone other than Jt, and when I do they are either very short or “missed”. I’ve had it add those entries to his minute bars.
Once I did that, his minutes jumped way up, and it became pretty clear that I speak most with him.
For phone usage graphs, this is a mistake. I should display those as either private or me. I doubt they would count as his number in any sort of plan optimization I could do. (more…)
It’s been about a week since I asked users about the addition of 128×128 and 256×256 to their icon resources. In some ways, the results have been pretty much as expected. In others, not so much! (more…)